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The term "Chimera" deck came from a pun way back 2023 when i started overwhelming our community with my unconventional but working strategy to reach the top rankings.
I had been quite inactive for about 2 seasons, but I am now back to bring darkness to this realm once more.
By the way, it's a deck composed of multiple archetypes that make a competitive menace that can compete with the current meta hand-to-hand.
The main strategy of the deck is to overwhelm the opponent with a non-stop combo with extenders. For example, if archetype A is stopped, archetype B will continue the combo and if it fails, archetype C will continue after. The main point of the strategy is if you can't stop the deck, then prepare for a long hard grind game as it needs multiple interruptions for the deck itself to go down.
The deck is also unpredictable, making it hard for opponents to find the right cards to hit and for opponents to know which cards to side in, as the deck does not die to either both nibiru or shifter and it can survive at least 4 interruptions if piloted well.
The deck needs an extremely good pilot and must have good experience with the archetypes involved to play the deck to successful lengths, keeping in mind to play around the restrictions from Orcust, Adventurer and Madolche.
The pilot also needs to know every single route of the 200 potential combos available with given 5 or 6 hand cards. Knowing which archetype routes to sacrifice for dealing with hand traps and interruptions and which archetype is for the main final act.
But for me, I've played the deck for years and I can say I can proudly say I could play the deck to its maximum capability. The deck is not easy to use, I've said it multiple times, if you want to use a deck, don't use mine, just play some deck like Tenpai.
This deck needs a good pilot with ability to easily adjust to situations, and a fast mind to know what to do and which cards to play.
Furthermore, there are multiple variants to this deck, so long as I can combine those that are alike, I can bring them to its potential.
1. The deck could fight head-to-head with meta decks like Ryzeal and Blue Eyes Primite. It can also lockdown decks from using spells, monster effects and grave access easily.
2. The deck itself could easily adjust to the current meta and banlist. It is not reliant on just one card.
3. Someone once stated "You need an interruption for each card in Junpei's hand. That deck extends like no tomorrow"
4. The deck itself is hard to predict, it takes multiple attempts for opponents to adjust to the deck.
5. Expect the unexpected (Like Apalutsa)